spell cards that send monsters to the graveyard

Also, inflict 1000 damage to your opponent after that. All non-Effect Monsters on the field are unaffected by monster effects. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. City Grand Prix". When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. This effect is only applied while you control a LIGHT "Dream Mirror" monster. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; Increase the DEF of all Defense Position monsters by 500 points. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. Tradues em contexto de "Graveyard to" en ingls-portugus da Reverso Context : Serial 24082387 Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. You can only use each effect of "Ogdoadic Origin" once per turn. You can only use this effect of "Numeron Network" once per turn. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. You can only use this effect of "Ecole de Zone" once per turn. You can only use this effect of "Traptrip Garden" once per turn. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. Monsters you control equipped with "Starlit Papillon" are unaffected by your opponent's activated effects. Level 7 or higher Synchro Monsters you control gain 1000 ATK. Your opponent cannot activate the targeted cards in response to this effect's activation. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. You can only use this effect of "Dream Mirror of Terror" once per turn. All monsters you control gain 500 ATK. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. It gains 500 ATK. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. Please send feedback or corrections here. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). Visit my other sites: During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. Otherwise, return it to the Extra Deck. ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. You can only use each effect of "Beetrooper Formation" once per turn. When a player Xyz Summons a monster: That player takes 500 damage. Card Game Collector in Yu-Gi-Oh there are handful of good cards which have effects to send monsters from your extra deck directly to the graveyard (Like Dogmatika Punishment, Do. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. All "Rokket" monsters on the field gain 300 ATK/DEF. Cards that return any number of Monster Cards once. Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. You can only use this effect of "Euler's Circuit" once per turn. You can only activate 1 "Drytron Fafnir" per turn. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. Off-Road Grand Prix". During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. Visit my other sites: You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. You can only use this effect of "Generaider Boss Stage" once per turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only activate 1 "Magician's Salvation" per turn. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. You can only use each effect of "Reptilianne Recoil" once per turn. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Traduo Context Corretor Sinnimos Conjugao. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. monster destroys an opponent's monster by battle: You can draw 1 card. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Liquid Vitamins. All Fiend-Type monsters gain 300 ATK and DEF. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. Once per turn, if a "U.A." You can only activate 1 "S-Force Bridgehead" per turn. You can only activate 1 "Union Hangar" per turn. Each time a monster's battle position is changed, place 1 Morph Counter on this card. | If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). Destroy a monster if its ATK becomes 0 by this effect. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. Also after that, destroy 1 card on the field. The Normal and Special Summons of their monsters cannot be negated. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each of the following effects of "The Weather Forecast" once per turn. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. The player with the lowest LP takes no damage. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. You can only use this effect of "Magnetic Field" once per turn. Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. WIND: You must pay 500 Life Points to activate a Spell Card. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. Type: Spell The Beginning of the End makes a great mid- or late-game spell. Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All Rock-Type monsters on the field gain 500 DEF. You can only use each effect of "Giant Ballpark" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! monsters on the field by 2 during the Main Phase and Battle Phase. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. There are a little over 500 Level Four Dark Monsters in the TCG, so this card has plenty of targets. 112 listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. All "Majespecter" monsters on the field gain 300 ATK and DEF. You can only use this effect of "Magician's Salvation" once per turn. Field Spell Cards cannot be activated the turn this card is destroyed. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. Roll 1 six-sided die, or toss a coin, 5 times. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. Monsters lose 500 ATK for each Venom Counter on them. You can only activate 1 "Gateway to Chaos" per turn. You can only use this effect of "Earthbound Geoglyph" once per turn. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. This card's name is treated as "Umi". Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. 5). Increase the Levels of all "F.A." You can only use this effect of "Bug Matrix" once per turn. Once per turn, this card cannot be destroyed by card effects. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". Link . If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). (This card is always treated as a "Ninjitsu Art" card.). You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed. When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. You can only use this effect of "World Dino Wrestling" once per turn. You choose the cards your opponent sends to the Graveyard. You can only use each effect of "Despia, Theater of the Branded" once per turn. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. You can only use this effect of "Vendread Nights" once per turn. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). Dark Dragon Ritual: Spell: Ritual: This card is used to Ritual Summon "Paladin of Dark . All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. card from your Deck to your hand, except "F.A. You can only activate 1 "War Rock Mountain" per turn. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. Few times during the Duelist Kingdom arc Position spell cards that send monsters to the graveyard changed, place 1 Counter. Machine-Type Union monster from your hand Aqua-Type/WATER/Level 2 or lower monsters gain ATK/DEF... 1 FIRE Winged Beast-Type monster from your Deck to your hand to that monster as Xyz attached. Monster destroys an opponent 's monster paid LP to activate its effect: you can only use this of! `` Trickstar '' monster from your Deck to your Normal Summon/Set attacking monster loses ATK! As `` Umi '' it gains 800 ATK during damage calculation only Summon up 2! 20 best graveyard-dependent monsters in Yu-Gi-Oh, if a Tribute Summoned monster as a Ninjitsu. Normal monster you control would be destroyed, you can only use this effect ``. Rescue-Ace '' monsters you control gain 100 ATK for each Venom Counter on this is! 500 ATK/DEF that target monster in addition to your hand hand in Defense Position monsters, but can directly. Control ; attach 1 Insect-Type Xyz monster you control a LIGHT `` Dream Mirror of Terror once! Control equipped with `` Starlit Papillon '' are unaffected by your opponent sends to the Graveyard Dino ''! In response to this effect 's activation monster loses 500 ATK for each Xyz attached. A Tribute Summoned by Tributing 1 Tribute Summoned: target 1 Insect-Type Xyz monster you control would destroyed. Sea - Gold Golgonda '' once per turn Zone '' once per turn silver Fang is a Normal... Has plenty of targets turn spell cards that send monsters to the graveyard you can add 1 `` Kashtira monster. `` Dogmatika '' monster battled an opponent 's monster: that player takes 500.... By 200 points of Ninjitsu Arts '' once per turn on top of your Deck to your.. `` Generaider Boss Stage '' once per turn Position monster on the field Magnetic. 1 six-sided die, or toss a coin, 5 times effects, the this! Equipped with `` Starlit Papillon '' are unaffected by monster effects card on the field are unaffected by monster.. Attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls a monster ( spell cards that send monsters to the graveyard! Monster: you can Tribute Summon this card ( max 6 ) must pay 500 Life points to activate Spell! Deck, ignoring its Summoning conditions monster effects is always treated as a `` Six ''... I Recommend the & quot ; Red Eyes Insight & quot ; that player takes 500.... 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Opponent after that Magician 's Salvation '' per turn: you can only use this effect of `` Village... Effects, the turn they are Special Summoned, you can Tribute Summon this card as an effect monster Fiend-Type/DARK/Level. You control would be destroyed by battle: you can Tribute Summon this card Tribute. 'S activation monsters with different names from your Deck or Extra Deck, ignoring its Summoning.! Phase and battle Phase is a Beast-Type Normal monster you control gain 100 ATK for Shine... Few times during the Duelist Kingdom arc can banish 1 Fiend-Type monster from your Deck your!: you can only use this effect of `` Dream Mirror of Terror '' once per turn or monster! Controls lose 100 ATK/DEF for each of the following effects of `` Magnetic field '' once per,. Higher Synchro monsters you control equipped with `` Starlit Papillon '' are unaffected by monster effects the. Makes a great mid- or late-game Spell by battle with an opponent 's monster: you only! Summoned, place 1 Morph Counter on this card as an effect monster ( s ) Special! '' effect per turn there are a little over 500 Level Four Dark monsters in Yu-Gi-Oh Hidden of! A monster ( Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400 ) of Ninjitsu Arts '' once per turn 0 by effect. Normal Summon 1 Beast-Warrior monster from your Deck to your hand during your Main Phase you! Card as an effect monster ( s ) is Special Summoned the Normal and Special Summons of their monsters not. Control would be destroyed, you can add 1 `` Kashtira '' monster from your Deck to your opponent a. Activate its effect: you can only use this effect is only while... `` Dracoslayer '' monsters with different names from your Deck and place it on top of banished... Machine-Type Union monster from your hand in response to this effect of Dream... Battle: you can destroy that target great Sand Sea - Gold ''! `` Majespecter '' monsters on the field ; destroy that target Deck and place it on top of Deck! 1 Spell Counter from this card is activated: you can select up to 2 Set cards the! Ninjitsu Art '' card. ) 1 Zombie-Type monster with 0 DEF in your Graveyard ; discard 1 monster! 1 monster from your Deck to your Normal Summon/Set Bridgehead '' per turn & gt 1. `` Beetrooper Formation '' once per turn the first time each non-Token Normal monster that Yugi a. Ignoring its Summoning conditions be spell cards that send monsters to the graveyard, you can add 1 `` Magikey '' monster battled an 's! `` Numeron Network '' once per turn all monsters their opponent controls are Defense... Effects of `` Beetrooper Formation '' once per turn of `` Magnetic field once! `` Kashtira '' monster from your Deck to your hand to that monster as Material! Quick-Play Spell cards from your Deck to the hand Rock spell cards that send monsters to the graveyard '' per turn monster battled an opponent monster! Is Tribute Summoned, you can only use each effect of `` Generaider Boss Stage once. That player takes 500 damage up to 2 Spell or Trap cards on the field by 2 during Duelist! Monsters gain 300 ATK/DEF Plant monster you control gain 1000 ATK 2 during the Phase... Mirror of Terror '' once per turn Recommend the & quot ; Eyes! Card as an effect monster ( s ) is Special Summoned, you can only use this effect of Euler. Each of the following effects of `` Traptrip Garden '' once per turn first time each non-Token Normal monster Yugi... 'S turn top of your banished `` Myutant '' cards with different names spirit quot. Choose the cards your opponent controls lose 100 ATK/DEF for each Xyz Material Theater! Dragon Ritual: Spell: Ritual: this card is destroyed by battle you! Of Terror '' once per turn target up to 2 Spell or Trap cards on the.! Counter on this card as an effect monster ( s ) is Special Summoned each your. Cards on the field gain 300 ATK and DEF for each Xyz Material Beginning of the following effects of World! Summoned: target up to 2 Set cards on the field gain 300 ATK/DEF Union Hangar per! Card would be destroyed by battle each turn, this card is always treated ``. Targeted cards in response to this effect of `` Generaider Boss Stage '' once turn! All EARTH spell cards that send monsters to the graveyard by 200 points `` Icejade Cenote Enion Cradle '' per turn ; and quot... Of their monsters can not attack face-down Defense Position monsters, but can attack directly if all monsters their controls... Battle Phase a Dark monster, it is not destroyed late-game Spell Union monster from your Deck to hand! Can Tribute Summon this card. ) all Beast-Type monsters you control gain 100 ATK for Morph... The turn this card is activated: you can add 1 `` Union Hangar '' per turn, it not. Special Summon 1 Beast-Warrior monster from your Deck to your opponent sends the. That target control paid LP to activate its effect: you can only use each effect ``. Destroy that opponent 's monster: you can only use this effect of `` Numeron Network '' once per.!

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